what is the correct way to create an object with the reference variable fido of the dog class? group of answer choices dog fido

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Each instance of a certain class has the same methods, but depending on the value of the instance variables, the methods may behave differently.what is the correct way to create an object with the reference variable fido of the dog class?Title and artist are two instance variables for the Song class.The instance you call play() on will play the music specified by the value of the title instance variable for that instance, not the song played by the play() method itself.So, if you use the play() method on one instance, "Politik" will play, while "Darkstar" will play on another instance.But the method code is the same. State influences conduct, and vice versa.We are aware that objects have instance variables and methods that represent their state and behavior.But up until now, we haven't examined the connection between status and behavior.As we already know, each object of a certain type that belongs to a class can have its own distinct values for its instance variables.Dog A may weigh 70 pounds and have the name "Fido.""Killer" is the name of dog B, who is 9 pounds.If the Dog class had a method called makeNoise(), don't you suppose a 70-pound dog would bark a little louder than a 9-pound dog?(Assuming that irritating yipping noise qualifies as a bark.)Thankfully, that's what an object is for—it has behavior that behaves. To learn more about programming  referhttps://brainly.com/question/23275071#SPJ4